Blue Desert Disco is a homemade 2-3 player fighting game in which each gamer has their own custom 3D print controller paired with a specific character in the game. Each character has their own unique “weapon” that reflects on their corresponding controller. Their speed and strengths also vary from each other.
The controllers are identical in their overall shape but different in the reflective device/components of the characters’ abilities. The players have to adapt to the controller and figure out their own way to play quickly, and meanwhile, defeats the other players. The winner, of course, has the dance floor all to herself/himself.
Dan Ran - MakerGame Design & Development
Ran Zhou - Physical Computing, Hardware Design & Modeling
Andy Tai - 3D Character Design & Modeling
2019.12.06 - 12.07
ENTER PLAYMODE, Wonderville, 1186 Broadway, Brooklyn, NY 11221
Special thanks to Kyle Li &Henry Lam
discover more projects